๋Ÿฌ์ŠคํŠธ ๊ณต์‹ ๊ฐ€์ด๋“œ ๋ฌธ์„œ ์ •๋ฆฌ

  • The Rust Programming Language
  • ์œ„์˜ ๋Ÿฌ์ŠคํŠธ ๊ณต์‹ ๊ฐ€์ด๋“œ ๋ฌธ์„œ๋ฅผ ๋ณด๊ณ  ์ •๋ฆฌํ•œ ๋‚ด์šฉ์ž…๋‹ˆ๋‹ค, ๋ณต์Šต์„ ์œ„ํ•ด ๊ณต์‹ ๊ฐ€์ด๋“œ๋ฅผ ํ•œ ๋ฒˆ ๋‹ค์‹œ ์ •๋ฆฌํ•˜๊ณ  ์‹œ์ž‘ํ•˜๋ ค๊ณ  ํ•ฉ๋‹ˆ๋‹ค. ์ง‘ํ•ฉ์ธ๊ฐ€
  1. Getting-Started : ๋Ÿฌ์ŠคํŠธ ์„ค์น˜ ๋ฐ ํ”„๋กœ์ ํŠธ ์ƒ์„ฑ์— ๋Œ€ํ•œ ๊ฐ€์ด๋“œ
  2. Programming-a-Guessing-Game : ๊ฐ„๋‹จํ•œ ์ˆซ์ž ๋งž์ถ”๊ธฐ ๊ฒŒ์ž„์„ ๋งŒ๋“ค์–ด๋ณด๋ฉฐ ๋Ÿฌ์ŠคํŠธ ํ”„๋กœ๊ทธ๋ž˜๋ฐ ๊ธฐ์ดˆ ๋ฌธ๋ฒ• ๋ฐ ๊ฐœ๋… ์ตํžˆ๊ธฐ
  3. Common-Programming-Concepts : ๋Ÿฌ์ŠคํŠธ ํ”„๋กœ๊ทธ๋ž˜๋ฐ ๊ธฐ์ดˆ ๋ฌธ๋ฒ• ๋ฐ ๊ฐœ๋…
  4. Understanding-Ownership : ๋Ÿฌ์ŠคํŠธ์˜ ์†Œ์œ ๊ถŒ ์‹œ์Šคํ…œ์— ๋Œ€ํ•œ ์ดํ•ด
  5. Using-Structs-to-Structure-Related-Data : ๊ตฌ์กฐ์ฒด๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ๊ด€๋ จ ๋ฐ์ดํ„ฐ ๊ตฌ์กฐํ™”ํ•˜๊ธฐ
  6. Enums-and-Pattern-Matching : ์—ด๊ฑฐํ˜•๊ณผ ํŒจํ„ด ๋งค์นญ
  7. Managing-Growing-Projects-with-Packages-Crates-and-Modules : ํŒจํ‚ค์ง€, ํฌ๋ ˆ์ดํŠธ, ๋ชจ๋“ˆ์„ ์‚ฌ์šฉํ•˜์—ฌ ํ”„๋กœ์ ํŠธ ํ™•์žฅํ•˜๊ธฐ
  8. Common-Collections : ์ปฌ๋ ‰์…˜ ์‚ฌ์šฉํ•˜๊ธฐ
  9. Error-Handling : ์—๋Ÿฌ ์ฒ˜๋ฆฌํ•˜๊ธฐ
  10. Funcional-Langauges-Features : Iterators and Closures
  11. Smart-Pointers : ์Šค๋งˆํŠธํฌ์ธํ„ฐ
  • ๋ณ€์ˆ˜์˜ ์ˆ˜๋ช…์€ ์ปดํŒŒ์ผ ์‹œ์ ์—์„œ ์Šค์ฝ”ํ”„ ๋‚ด์—์„œ ๋”์ด์ƒ ์‚ฌ์šฉ์ด ๋˜์ง€ ์•Š๋Š”๊ฑธ ํ™•์ธ ๊ฐ€๋Šฅํ•œ ๋งˆ์ง€๋ง‰ ์ค„๊นŒ์ง€
  • ์ด๊ฑธ ์•…์šฉํ•ด์„œ ์—ฌ๋Ÿฌ๊ฐœ์˜ ๊ฐ€๋ณ€ ์ฐธ์กฐ๋ฅผ ๊ฐ€์ง€๋Š”๊ฒŒ ์•ฝ๊ฐ„ ์•ˆํ‹ฐํŒจํ„ด ๊ฐ™๋‹ค.